Hi! Ready for a slithering adventure?

Quesst

Every right answer grows your snake.

A gentle snake game for iPhone and iPad, from counting apples at 3 to fractions at 11.

Download on the App Store
How it plays

Steer. Snack. Grow.

A Quesst level: the question What number comes after 2, a green snake on a tiled garden board, and numbered fruit as answers.
  1. Steer to the answer

    A question sits above the garden and the answers sit on fruit. Use the big arrows, swipe across the board, or do both.

  2. Right answers grow the snake

    Every correct bite adds a segment and points, and the next question appears at once. The snake never has to stop.

  3. Mistakes shrink it, never end it

    A wrong bite costs a little length and brings a nudge like “Too big! Try a smaller number.” Walls just say “Bonk!” and wait for a new direction.

The map

Five worlds on one winding trail

The home screen is a map. Finish levels in one world to open the next, with 16 levels waiting in each.

The Quesst adventure map: a path winding past number blocks, a fruit basket, shape friends, a rainbow waterfall and a castle.
  1. World 1

    Number Trail

    Counting, sums, missing numbers and times tables.

  2. World 2

    Fruit & Veggie Grove

    The names of everyday fruit and vegetables.

  3. World 3

    Shape Safari

    Circles, triangles, squares, stars and friends.

  4. World 4

    Colour Splash

    Colours, behind a rainbow waterfall.

  5. World 5

    Mixed Adventure

    Everything together, up at the castle.

Meet the snakes

Seven snakes, six special powers

Classic is free from the first level. The other six are unlocked with stars earned by playing.

Classic, a smiling green snake with darker green spots.

Classic

No power neededFree

The original trail snake: green, spotted and always smiling. Every player starts here.

Frostflow, an icy blue snake with snowflakes.

Frostflow

Slow Time150 stars

Tap to slow the whole garden down for a few seconds, once per level.

Prism Crystal, a lilac snake with faceted crystal skin.

Prism Crystal

Crystal Shield150 stars

A streak of right answers earns a shield that cancels the next shrink.

Spellcaster, a purple snake covered in gold stars.

Spellcaster

Banish300 stars

Tap to make one wrong answer vanish. It never banishes the right one.

Rainbow Rush, a snake striped in every colour of the rainbow.

Rainbow Rush

Rainbow Meter300 stars

Every right answer fills the rainbow. A full rainbow pays a bonus star.

Eggdrop, a golden snake sitting beside a clutch of eggs.

Eggdrop

Bonus Eggs500 stars

Lays bonus eggs while you play. Slither over one for extra points.

Portal, a teal snake with deep blue spots.

Portal

Portal Hop500 stars

Tap to slip through a wall and pop out of the opposite one, once per level.

Swipe to meet all seven

For grown-ups

Made for small hands. Tuned by grown-ups.

Age group and difficulty are two separate settings. Age group decides what is learned and sits behind a press-and-hold gate. Difficulty decides how it plays, and never changes the content.

  • No ads
  • No purchases
  • No data collected
  • Plays offline

What each age group meets in Number Trail

  • Ages 3–4
    Early LearnersCount apples, find a number, one more and one less. Every question is read aloud.
  • Ages 5–6
    FoundationsCounting, sequences, adding and taking away to 20, missing numbers.
  • Ages 7–8
    Growing SkillsAdding and subtracting to 100, patterns, the 2, 5 and 10 times tables.
  • Ages 9–10
    Advanced LearningTimes tables and division, two-step sums, fractions of amounts.
  • Ages 11+
    Older LearnersNumbers to 1000, percentages, ratios, order of operations, logic.
  • Five difficulties

    Very Easy to Expert. Harder means faster play and trickier answers, never bigger penalties.

  • Hints that teach

    Apples to count, take-away pictures and number lines, a few for every level.

  • Read aloud

    A narrator speaks the question. Tap the speaker to hear it again.

  • Calm motion

    Turns down fast animations and effects. The timer can be switched off too.

Stars, gardens, badges

Every level leaves something behind

The My Garden screen with eight soil beds and a row of plants to unlock.

A garden that fills up

Finished levels plant sunflowers, carrots and apple trees. Eight plants and eight decorations to unlock.

The Rewards screen showing the seven snakes and their star prices.

Stars worth saving

Spend them on new snakes, then on hats, trails and effects. A crown and sunglasses are both on the list.

The Progress screen with levels finished, stars earned, progress in each world and badges.

Progress you can read

Right answers and tries in every world, 14 badges, and the topics learned most recently.

Questions grown-ups ask

Can my child lose?

No. Walls stop the snake instead of ending the game, and a wrong answer only shrinks it, never below two segments. A golden berry helps it grow back.

What ages is Quesst for?

Five age groups, from 3–4 up to 11+. New players start on Ages 5–6 at Medium, and a grown-up can change both in Settings.

My child can’t read yet. Will it work?

Yes. A narrator reads the questions, and for ages 3–4 every question is spoken. The answers are numbers on fruit, so colour never carries the meaning.

Which devices does it run on?

iPhone and iPad with iOS 15 or later. On iPad it plays upright or on its side.

Does it collect data or show ads?

No. Quesst collects nothing, shows no ads, has no purchases and makes no network requests, so it plays offline too.

Ready for a slithering adventure?

Pick an age group, tap an arrow, and the first question is already waiting in the garden.

Download on the App StoreiPhone and iPad · iOS 15 or later
The Quesst snake hugging a gold star.